![]() ![]() Ratchet, he goes on, is always looking for the positives, which was reflected in Rivet. But “we finally kind of realized that what was magical about seeing alternate dimension versions is how true they are to their core character,” he says. Smith admits it would’ve been easy to “go ‘Terminator'” with Rivet and have her try to blow away Clank as soon as she lays eyes on him (although he does say Rivet isn’t jumping to trust Clank right away). ![]() Simply put, Rivet has probably seen the darkest scenarios that the world of “Ratchet & Clank” has to offer. In fact, Rivet lost her arm in her battles against Emperor Nefarious, as he’s known in her dimension, and she doesn’t even have a trusty sidekick like Ratchet does in Clank. Nefarious - but in her dimension, Nefarious wins. Rivet, like Ratchet, is a fighter for good against the forces of Dr. “And in particular, what would Ratchet’s life be like if he didn’t have a Clank?”Ĭourtesy of Insomniac Games A Scrappy Survivor “What would a different dimension of Ratchet and Clank be like?” Smith says. ![]() It got them playing with the idea of seeing what the characters and their lives would be like if different choices were made. As they continued to hammer out how that would impact the world of “Ratchet & Clank,” Smith cites a surprising influence for the direction the game ultimately ended up taking: the 1946 movie “It’s a Wonderful Life,” in which an angel shows a man what life would be like if he never existed. Smith and his team already had the thought early on to introduce the idea of different dimensions and a device that could transport anyone to a different dimension. With a series that has spanned nearly 20 years, 16 games and dozens of beloved characters and plots, Insomniac faced one particular issue.Īs Smith puts it: “How do you thread the needle with such a long-running franchise of getting old players, who know all the ins and outs and can tell you about the past characters and backstories, with the reality that many of the people who will play this game weren’t even born the last time we did a full-length game?” I'll have to mess around with photo mode somewhere later when I get to play as Ratchet again, so I could draw it out.In the media preview event for “Ratchet & Clank: Rift Apart,” which releases for PlayStation 5 on June 11, Mee and lead animator Lindsay Thompson revealed much more about the mysterious Lombax, and creative director Marcus Smith elaborated on the making of the new protagonist in a subsequent interview with Variety. I just like the short sleeve on one arm (left) and full sleeve on the other arm (right) style. And Ratchet with the Scavenger Armor top on looks sick personally btw. And I don't think this shot looks good enough, but I'm just really eager to show more of the "Rift Apart" shots to you guys. Guess that means I'll have to get them when I start challenge mode. I'm still slightly disappointed that I didn't get a few shots before this like Ratchet fist-bumping Kit after successfully forging the Dimensionator, showing more of the Ratchet and Kit moment I love to see. And it was cute and heartwarming when I saw Ratchet and Rivet meeting each other and Kit joining with Rivet the same way as Clank with Ratchet before Nefarious's arrival cutting the cutesy moment short. This is when Ratchet and Kit were at Zurkies when Rivet told Ratchet to meet her and Clank there. WHOO!!! I CAN'T GET ENOUGH OF THIS GAME!!! But bad news is that I finally got the book I need for my summer project and that got in the way. ![]()
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